We just released an update for our drawing automation add-in Drew.
It turns Drew into an even better batch-processing tool:
When you have no models open, click Go to batch tool in the task pane. A similar play button appears when you have a part or assembly open.
For drawings, we added a play button to the Drew toolbar.
You now have three options as the source for your batch:
This is our new batch panel. The image on the right explains each section.
To use the batch panel, follow these steps:
Drew can import every file type that SOLIDWORKS can import. Check Import model to import each selected file, and check Save imported model to save the model as a native SOLIDWORKS part or assembly.
Saving + closing is advised because SOLIDWORKS can easily run out of memory if you keep all imported files open.
We skip importable files that already have a part or assembly with the same filename.
The second task in the list lets you export existing parts and assemblies. The available file extensions come from your selected Blueprint.
Drew can choose an export folder and filename for you. For more information, check out Smart export – use custom properties, sheet names, dates.
Creating drawings is what Drew does best. Check out the product page for more info and pricing.
We can add these items when you create a drawing in batch mode:
Just like Drew can export models, we can also export drawings. We use the same blueprint setting but only show relevant file extensions for drawings in this list. That means DXF, DWG, eDrawing and PDF.
When you are not running in Drew in batch mode, you can export your current drawing to a selected file extension with a single click. We’ll find the correct folder, build a filename using custom properties and export the drawing. Easy peasy.
We all love batch tools, but we know that SOLIDWORKS will eventually run out of memory when you keep all your files open. Unfortunately, we cannot tell when a crash is about to happen.
That is why we enable this task by default. If you check the checkbox, we will close each drawing and close each model after Drew is done importing and exporting.
Turn it off at your own risk…
There was only a single bug that needed fixing this time:
We promised hole callouts, so that will definitely happen. We’re also already working on SolidDNA, the open-source software that powers our add-ins.
Our backlog contains plenty of great features to build, so we will pick a few more from there.
If you haven’t done so, go ahead and try out Drew for free 🙂